• Eldritch Bodies
  • Ephemeral Decay
  • Sanchit Bembi
  • Photography
  • Exhibitions
  • Info
Sanchit Bembi
Eldritch Bodies
Ephemeral Decay
Photography
Exhibitions
Info

Sanchit Bembi is a mixed-media artist and Product Designer in Healthcare whose practice spans photography, interaction design, and fabrication. Working from synaesthesia and visual snow syndrome, his work treats neurodivergent perception as a methodology rather than a subject: translating cross-sensory experience into image, object, and space through a process he calls digital fermentation, compositing multiple photographs into single frames that hold duration rather than an instant. His practice emerges from synaesthesia and visual snow syndrome — neurological conditions that cause his vision to shift constantly with unexpected colours, distortions, and visual static.

He is a 2023 Goldsmiths MA graduate and a Conditions Studio Digital Lab Fellow (2024–25). In 2024 he exhibited with the London Design Festival, presenting an interactive synaesthesia installation that used a custom audio-reactive visual system to make the room respond physically to its audience. He is currently developing Material Voices, a series of porous stone speakers that diffuse sound and scent outward into a space, extending this inquiry into sculptural and material form.

Most recently, Bembi was invited to present at Tate Modern in response to the work of Aleksandra Kasuba, tracing a lineage from her sensory-enhancing spatial environments to his own practice of building perceptual environments from neurodivergent experience — work that is now developing into a real-time, audio-driven installation using point cloud technology.


EDUCATION

2026 - 2026 Makerversity Under30s Resident

2024 - 2025 Conditions Studio Programme - Digital Lab Fellow

A year-long intensive residency that focuses on working experimentally with emerging 3D and digital based technologies including 3D printing and 3D modelling, Unity, VR, Arduino / electronics and other technology. 

2023 Design and Artist Resident in Interactive Art @ School of Machines, Making and Make Believe in Berlin. 

This was a 2-month long, intensive residency that allowed me to take a hands-on approach to working with electronic components, sensors, motors, and power supplies as well as with Bela for interactive audio, Raspberry pi, and Arduino microcontrollers to play and to create magical things that bring ideas to life through interactivity. The residency equipped me with the technical expertise and confidence to continue working on my own interaction design projects long after the program has ended. The residency’s goal was to use physical computing, interactivity, materials and fabrication, to create a series of interactive public artworks by programs end and activate public spaces. Beyond the Surface: An Artistic Quest, is the culmination of a learning experience at the School of Machines, Making & Make Believe this summer. Throughout this experience I learned to work with different boards (Arduino, Raspberry Pi, Bela.io), as well as many sensors (capacitive touch sensors, ultrasonic distance sensors, light dependant resistors) and actuators (LEDs, RGB LEDs, servo motors). All of which culminated in this work shown outdoors in public space in Berlin during 'Inside Outside: Interactive Artwork in Public Space', in July 2023. Read more about it here.


2023 MA Design: Expanded Practice in Innovation and Service Design @ Goldsmiths, University of London

- Distinction

In Plain Sight is a service designed for my Masters Thesis, for a mission to build social inclusion in the mainstream arts and cultural sector. The service is designed to build social inclusion into the mainstream arts and cultural sector, and support creatives interested in a career in the arts. The service engages new audiences with the viewpoints of marginalised artists and creates a sustainable, collaborative safe space for artistic expression and experimentation through the use of a growing platform, online gallery and scavenger hunts. Read more about it here.


2021 Founding Member of Serpentine Studios @ Serpentine Gallery

In the summer of 2021 , the Serpentine worked with POCC Creative Agency and specialist youth engagement agency BREAK COMMS to create Serpentine Studios, a group of young artists, writers, photographers and technologists. The cohort came together to amplify young creative voices and reimagine Serpentine as a hub for passionate audiences to engage with art.

Under the mentorship of Serpentine, POCC and Break Comms, Serpentine Studios met with exhibiting artists and the wider Serpentine team to create original content responding to Serpentine’s programmes. The collective launched Serpentine’s first TikTok account and organised a special event for young people in the 2021 Serpentine Pavilion designed by Counterspace. Read more about it here.


2021 BSc (Hons) Computer Science with Management & Year in Industry with a specialisation in Human-Computer Interaction


SELECTED EXHIBITIONS

May 30th @ "Exceptional Spaces" Tate Modern - London

Lecture Performance showcasing my interactive artwork - Digital Fermentation and sculpture speakers series - Material Voices

May 29th to May 31st 2026 @ "FOMO 2" Studio EX - London

Group exhibition showcasing select pieces from my photography series - Eldritch Bodies

May 6th to May 26th 2026 @ "Art School 2026" CICA Museum - Ggyeonggi-do, Korea

Group exhibition showcasing select pieces from my photography series - Eldritch Bodies

April 3rd to April 4th 2026 @ "Global Pulse" MONAD London - Bloomsbury

Group exhibition showcasing select pieces from my photography series - Eldritch Bodies & Ephemeral Decay  

September 26th to October 5th 2025 @ "Divers" Conditions Studio - Whitgift Centre

Group exhibition showcasing my interactive artwork - Digital Fermentation

September 18th to September 20th 2025 @ "Backwards Compatibility" London Design Festival 

Group exhibition showcasing my interactive artwork - Digital Fermentation

July 28th to August 1st 2023 @ School of Making, Machines & Make-Believe, Berlin

Group exhibition showcasing interactive artwork on the basis of representing BIPOC artists and appropriating the white cube.

July 6th to July 31st 2023 @ Jim & Tonic

In Plain Sight Exhibition on from July 6th to the 31st of July. Works exhibited are concert photography and digital art. 

February 12th to 30th April 2022 @ Kiosk N1C

Responses to works by Hervé Télémaque. 

December 12th 2021 to 12th February 2022 @ Kiosk N1C

Responses to works by James Barnor.

September 1st to September 6th @ Serpentine Gallery

Serpentine Studios Opening Exhibition, including an opening event. Work comprised of responses to James Barnor cultural perspective work.